Spymaster

Guess the cards assigned to your team thanks to the apt hints of your spy.

Spymaster: Guess the cards assigned to your team thanks to the apt hints of your spy.
Entertaining language training adaptable to all topics; although the more abstract it gets the more difficulties you’ll have to face.

Language and memory training, honing your skills of expression, understanding connections – all as an entertaining, competitive game of two groups.

Number of People: 6-20

Time: 0.5 hrs

Place/Space: Indoor, classroom

Equipment:

  • pens in 3 different colours
  • paper

Link to desription (doc): Spymaster_Modified_En

6-3-5 Brainwriting

Groups-structured brainstorming technique, generating a multitude of ideas in a very short time: 6 minutes – 3 ideas – 5 people.

Number of people: any, groups of five (or 4, 6 or 7)

Time: 45 minutes

Place/Space: indoor, enough to give each group room to work

Equipment:

  • Pen and paper

Link to description (pdf): Brainwriting-6-3-5

 

Draw (how to Make) Toast

DrawToast is a Wicked Problem Solving™ design exercise by Tom Wujec that unlocks our ability to solve complex problems through visual thinking.

Number of Persons: 6-30

Place/Space: indoor, room enough for everyone to be seated at tables

Equipment:

  • flip chart (or stock of paper and clear wall space to mount notes for everyone to see)
  • post it’s
  • markers
  • masking tape

Link to description (doc): Draw-Toast_En

Link to original detailed description (PDF): Draw Toast-web
Link to TED-video

Keeper of the Keys

Keeper of the Keys involves strategy, collaboration, and the use of multiple senses to solve a collective challenge. This strategy creates opportunities to generate dialogue about individual and collective group strategy and to practice engaging more of the five senses.

Number of People: 8–25

Time: 0,5 hrs

Place/Space: any, enough for a circle

Equipment:

  • keys
  • chair (optional)

Link to desription (doc): Keeper of the Keys

Karaoke/Sing-Along

Karaoke/Sing-Along

Multiple variations of karaoke/sing-along games with or without equipment needed and different duration of the activities.

1. Name That Tune
2. Rewrite the Song
3. Song Lyric Musical Chairs
4. Rock Star Sing Off
5. Misheard Lyrics
6. Karaoke Roulette
7. Blind Auditions

Number of People: 5–15

Time: 0.25–1.5 hrs

Place/Space: Indoor, as little as possible

Equipment (depending on the chosen game):

  • Computer (optional)
  • Internet (optional)
  • Speakers (optional)
  • Paper, pens, bowl (optional)

Link to desriptions (doc): Karaoke/Sing-Along

Photocredit: Steven Aguilar on Unsplash

Pulling Numbers

The pairs are put together by pulling numbers.

Number of People: anything more than 10

Time: 0,1 hrs

Place/Space: any, 2 m² per person

Equipment:

  • cards or pieces of paper with numbers, something to pull them out of

Puzzle

A picture is cut into 2 (or several) pieces. The matching pieces form pairs (or a group).

Number of People: anything more than 10

Time: 0,2 hrs

Place/Space: any, 2 m² per person

Equipment:

  • pictures cut into two or more pieces (as many pieces as the desired group size)

Grapevine

Grapevine is an ice breaker game. People are introduced to each other in a creative way and get a chance to learn a few names.

Number of People: 10–20

Time: 0.5 hrs

Place/space: Indoor, ~2 m² per person

Equipment:

  • pen and paper

Link to desription (doc): Grapevine

Photocredit: public domain

Dragon’s Tail Dodgeball

Dragon’s tail dodgeball is a dodgeball game for groups of at least 12 people. Several groups compete each other.

Number of People: 12 or (many) more

Time: arbitrary, short

Place/space: Indoor, outdoor, lots of space (at least 60 m²)

Equipment:

  • You need at least one (soft) ball. In larger groups, several balls can be used as well.

Link to desription (doc): Dragon’s Tail Dodgeball